THE CONCEPT OF CUBIST TRILOGY
After two years of conscientious work on the Cubist Trilogy collection, the newest olfactory artworks by Vincent Micotti are finally accomplished. This collection consists three perfumes: The GPHM Night, GPHM Dawn and Quantum Charge in an Ice Palace.
The impression of GPHM Game Palace of Hell Master is depicted through two fragrances: the Dawn and the Night. Representing the two opposing parts of each day, they exhibit an elusive, atmospheric exchange in an undisclosed place—the Game Palace. Dawn begins with a flamboyant radiance and carries this invigorating aura into an esoteric, ceremonial night-time. In turn, Night hypnotises with deep, shifting darkness as it returns us once more towards the bright coming of day.
The extraordinary challenge in this conception is to achieve the kinetic effects of time by controlling the weight and strength of each fragrant molecule. In this way, the audience can sense the gradient of time—the evolving atmosphere and rhythm of the universe.
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